Hunting Ground - Deck Review
Overview Hunting Grounds is designated as a Strike deck with no plot card. However, as you will see, I think this deck plays far more like a Flex deck. Unlike most Strike decks that push aggressively into enemy territory, this one flips the concept entirely. It rewards defensive play, punishing invaders who dare to step into your land. Core Theme: “Get Off My Land” Ordinarily, Strike decks focus on driving your fighters forward into the opponent’s half of the board. Hunting Grounds , however, demands the opposite approach. It wants the enemy to come to you. You will score by holding your ground, pushing intruders back, and maintaining control of your territory, but interestingly not necessarily by killing them. Objectives The objective suite in Hunting Grounds leans heavily on maintaining your position and luring enemies into your territory. Once they step over the border, there is not much glory to be gained from outright slaying them. Instead, you are rewarded for how you co...