FIRST EDITION
Deathgorge is the ninth Season of Warhammer Underworlds. The season sees the game still in the Realm of Beasts but it has moved to the frozen regions of the Deathgorge. The Everwinter has descended on the Deathgorge spreading it's icy curse.
Thricefold Discord (link to 2nd Edition review)
Grand Alliance: Chaos (Hedonites of Slaanesh)
Number of fighters: 3 (Total of 12 wounds)
Access to magic: Two wizards. One level 2 and one level 1.
Play Style: Control
The Thricefold Discord are a trio of Slaaneshi Daemons. The background of this warband sees the three Daemons bickering and infighting. This is represented by the fighters inspiring when their fellow Daemons fail at a dice roll. Upon inspiration, the Daemons all gain improve accuracy on their attacks and Vexmor, the leader, gains an improved defence. The aim with this warband is to force your opponent into making bad decisions with the use of Temptations, False Gifts and spells. This is not the easiest warband to use, but in the hands of an experienced player will cause opponents to struggle.
I painted this warband to match my Dread Pageant. I used pastel colours, in line with the description of the Slaanshi Daemons from the Realms of Chaos books from the early 1990s. Much of the paint scheme was based on my How I Paint - Chaos Daemons - Daemonettes of Slaanesh guide.
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Thricecursed Discord |
Cyreni's Razors (link to 2nd Edition Review)
Grand Alliance: Order (Idoneth)
Number of fighters: 4 (Total of 14 wounds)
Access to magic: One level 2 wizard.
Play Style: Aggro (flex)
Cyreni's Razors are the second Idoneth warband released for Warhammer Underworlds. They have good accuracy and decent damage output but are somewhat fragile due to low defence and few wounds. Your aim should be to soften up and stagger enemy fighters with Cyreni's Hammertide and Cephannyr's Ink Cloud before striking the killing blow with your Namarti thralls.
I painted my Razors using my How I Paint - Idoneth guide.
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Cyreni's Razors |
Daggok's Stab-Ladz
Grand Alliance: Destruction (Orruk Kruleboyz)
Number of fighters: 4 (Total of 16 wounds)
Access to magic: No wizard.
Play Style: Aggro
Daggok's Stab-Ladz are a group of Orruk Krule Boyz. Each fighter has 4 wounds and many fighters have inbuilt reactions. Even though this is an Aggro warband the fighter lack accuracy and their damage output is a little low before they inspire. The fighters also have little in the way of defence. The aim of this warband should be to use focus on one enemy fighter at a time whilst working towards completing schemes.
Zondara's Gravebreakers
Grand Alliance: Death (Soulblight Gravelords)
Number of fighters: 5 (Total of 14 wounds uninspired)
Access to magic: One level 2 wizard.
Play Style: Aggro (defensive)
Zondara's Gravebreakers should be aiming to use the zombie minions to earn seed glory by using their gravebreaker ability. This can be use to 'fish' for upgrades from the power deck, reposition objectives and score glory. This glory can then be used to power-up Zondara and Ferlain so that they can inspire and start killing enemy fighters.
If you have any thoughts please drop them below.
Check out my warbands from other seasons of Warhammer Underworlds:
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