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How I choose a Warhammer Underworlds Warband for a Tournament - Deck selection

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Introduction In my last article, I discussed how I choose the warband I want to take to a tournament. Read the article  here . Spoiler alert : I chose Cyreni’s Razors as my warband for this season of Warhammer Underworlds . I now need to decide on a playstyle and a deck pairing for my fighters. In this article, I want to talk through: Choosing my warband’s playstyle Picking the Rivals decks to use for my Nemesis pairing Deciding how many cards to take Playstyle Cyreni’s Razors are listed in Warhammer Underworlds as a Flex warband. Having played them, I would agree, this is an accurate description of their playstyle. They’re designed to exert control over the board state , while also picking off a few of the opponent’s fighters . My idea is to build a deck that primarily focuses on gaining glory through a mix of attacks and control over feature tokens . That gives me the flexibility to respond to different opponent playstyles,  whether that’s aggressive, contr...

Warband Review: Ylthari's Guardians

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Ylthari and her guardians grew from a soulpod grove in the Jade Embassy, which long ago stood on the verdant outskirt of Shadespire. The Sylvaneth of this enclave were envoys who spoke to the Katophranes on behalf of Alarielle, Queen of the Radiant Wood. They formed strong bonds with those that dwelt in and travelled through Shadespire, but all was sundered when Nagash cursed the city. In that instant, the Sylvaneth were cut down like wheat before the reaper's scythe, and the soulpods that housed their spirits were imprisoned within the Mirrored City. With the advent of the Necroquake, the life magic of Alarielle has been able to seep through cracks in reality back into Shadespire. Some of the Sylvaneth trapped there have stirred once more, with Ylthari [1] and her guardians: Gallanghann [2], Skhathael [3] and Ahnslaine [4] being the first to awaken. Imbuded with bountiful vigour and wrath, they seek the lost soulpods of their fallen kin.    Fighter Characteristics All fighter...

Wrack and Ruin - Deck Review

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  NEW VERSION Overview Wrack and Ruin is a Mastery style Rivals deck that rewards smart positioning and clever use of ploys. It leans into 'ping', chipping away at enemy fighters through small but consistent damage. This is a control deck through and through. If you like wearing your opponent down while keeping your own plans intact, Wrack and Ruin might be your new favourite tool in the box. Objectives – Mastery Through Attrition The objectives in Wrack and Ruin reward careful control of positioning and chip damage through well timed ploys: Bloodied and Bruised is a straightforward surge that triggers when you injure a fighter while three others are already wounded. Thanks to the steady flow of ping damage in this deck, it comes up more often than you'd think. Alone in the Dark scores when no fighters are adjacent to each other. It rewards you for spreading out and punishes bunched formations. Make sure you have enough push tech to create space when needed. Stay Close ...

Knives of the Crone - Warband Review

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  They are led by the seer Kaerna Vix [1], who reads the viscera of slain foes to glean her deity’s desires. A cadre of killers ensure Vix’s visions come to pass: Tazari [2] is Kaerna’s strong right hand, while Krieta [3] eagerly butchers those who draw her master’s gaze. Finally, the arbalist Azphel [4] stands ready to put a crossbow bolt through distant foes. Fighter Characteristics All fighters in the warband have Move 4, which is standard for Aelves. The team is made up of three fighters with 4 Health and one with 3 Health. The leader, Vix , has 4 Health, starts on 2 Dodge, and gives up 2 Bounty. Her single melee attack is Range 1, hitting on 2 Hammers for 2 Damage. It’s a functional stat line, but nothing standout. When inspired, she gains an extra dice on her attack, improving it to 3 Hammers. She’s the least critical fighter to inspire, though the accuracy boost can still be helpful when needed. Tazari also has 4 Health and starts on 1 Dodge, giving up 2 Bounty. She begins ...

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