Warhammer Underworlds - Invaders
Invade or Entice? Enemy Territory in Warhammer Underworlds Rivals Decks I was heading home from my club games the other day thinking about which Rivals decks I might want to pair with Blackpowder’s Buccaneers. I naturally gravitate toward a counter‑attack style of play: inviting my opponent into my territory, absorbing the initial pressure and then striking back when the moment is right. But Warhammer Underworlds is ultimately a game won on Objectives and Glory, not just positioning and clever traps. That made me stop and ask a key question: Which Rivals decks force you to cross the board, and which let you stay comfortably at home? To answer that, I analysed every current Rivals deck to see how many Objective cards, and how much Glory, are locked behind some form of interaction with enemy territory. This also has knock‑on effects for Nemesis pairings, because combining two decks with similar territorial demands can strongly shape how a warband must play. What Do We Mean by Enemy Terri...